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CoD: World at War servers updated to 1.7

Call of Duty: World at War

Call of Duty: World at war servers updated to 1.7.

Changes are:

  • Fixed an MP server crash exploit.
  • Fixed a voice chat crash on systems with no default recording device selected.
  • Fixed an issue causing erroneous duplicate qport errors.
  • Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes.
  • Fixes impure server warnings for custom maps.
  • Fixes HTTP redirect for custom maps.

As usual, client side patch is mirrored at lollerz:
http://lollerz.1g.fi/patches/CoDWaW-1.6-1.7-PatchSetup.exe

5 Comments »

5 Comments

  • JuFo IV Says:

    Muute tuli vaan mieleen ku oon ladannu noi pätsit,ni nytte
    miten mä saan yhdistettyy ne cod5:seen tai jotain sellast.
    (mulla on muute vista jos sil on mitään välii)

  • Jake Says:

    Ajat ne, kyllä se installeri kyselee jos kyseltävää on.

  • JuFo IV Says:

    Voisko joku yrittää selittää mulle ton ajamisen ku em oo
    ennen tehny mitään tällästä.

  • JuFo IV Says:

    Eiks ketaan voi oikeesti selittaa mulle tota ajamista

  • Jake Says:

    Kokeileppa vaikka tuplaklikata sitä tiedostoa..

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